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Kiaran Ritchie: The Art of Rigging vol 1,2 & 3
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Probably
the first series of books to look out for if your interested in
rigging. Written over three volumes it covers bipedal rigging (volume
1), mechanical rigging (volume 2) and ncloth and dynamics (volume 3).
The books are accompanied by video tutorials which cover the entire
content if reading isn't your bag. There's also a pretty good mel
section, with scripts made available for your convenience and some
pretty brilliant tools. All in all, a broad range of information, nice
layout and understandable text (its written for artists rather than
programmers).
So
whats the catch? well unfortunately the books been discontinued so the
only way you can get your hands on it is second hand, as you can imagine
they go for quite a handsome figure. You can however buy a pdf version
online , so all is not lost - but not as nice as having the book in your
hands.
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Michael Ford, Alan Lehman: 3D Character Setup
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Quite
a difficult book to get hold of in the UK, last time I looked it was
pretty expensive. You have to treat the book with kid gloves as my copy
has fallen to bits. I bought this in response to being confused by Body
Language.
The
book gives a really good introduction to principles concerned with
rigging and reading this will give a good foundation. Whats handy about
this one is the interviews with industry pro's and their valuable
insights.
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Brad Clark, John Hood, Joe Harkins: 3D Advanced rigging and Deformations
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This
one pretty much follows on from 3D Character Setup, and as the title
suggests, concentrates a little more on deformation techniques. Well
worth a read.
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Allen Murdoch: Body Language: Advanced 3D Character Rigging
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As
the title suggests, this book is directed toward the advanced user.
This was the first rigging book I bought, my thinking being if I can get
my head around advanced techniques I've cracked it. Probably the
completely wrong approach when your starting out, i've since learnt it
far more important to get your head around the fundamentals and go from
there.
This
book does have some pretty useful walkthroughs and features some useful
set-ups. The spine tutorial is particularly impressive as he guides you
through building an "Isner Spine" using utility nodes.
My
only criticism is the book tends to miss out steps aor not explain bits
thoroughly enough - I remember being stuck fo days on a particular step
only to find there was a printing error. Having said that, this is a
book for advanced users, so probably best to leave this alone until you
have developed a firm understanding.
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