Images of the Hoover I took, quite a simple object to model, which I'll approach separately and parent together at the rigging stages.
Finished Geometry
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieFwEO2TuNOCbEKnufI_dB_wQf7SbrDN1kgCYOtVc5LN-Y1D3Q_P3b63LByarDO7mtq9uNzDjru1FqhxiLtj__MDuvdut8rrIdVlEhJ41Fp23eBJUL1pVcv9ZXHx3a7a9HhDkteLuH8BMV/s320/hoover02.jpg)
The ribbon spine doesn't have this issue, because it uses the uv position of the joints in relation to a nurbs patch to interpolate its position so there is no multiplication on the scale. This makes it a really nice robust setup, and as long as there are holding joints above and beneath, it will deform nicely.
The other challenge i have with this rig is to ensure the wheels rotate as the hoover translates. I'll be using an expression to drive this.
Side View
No comments:
Post a Comment