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Thursday 18 February 2010



Animation short by Julien Bocabeille, François-Xavier, Olivier Delabarre, Emud Mokhberi, Thierry Marchand, Quentin Marmier (from college "Gobelins L’Ecole de L’Image") and featured on the EA Sports website in an article called "Which are the best Animation courses in Europe?".

Really like the narrative - vey simple, but draws emotion from the viewer immediatelty, and brings you into the story quickly and simply.

From a rigging perspective, there's quite a bit going on. The Octopuses for example pose an ik challenge - probably overcome using a spline IK, with great emphasis on the twist control (which may be achieved using the locator technique illustrated in the "Awesome Spine" video).

Lots of "squetch" setup in the tentacles - gives them a rubbery feel, nice deformation and volume control - makes the stresses in the material seem believable (looks like they may snap when he/she's clinging on to the back of the van) and enhances secondary animation.

Octopuses walk cycle - octopuses don't walk naturally, so reference material would have to be sourced from less obvious resources, and then figured out by the animator to give the sense of urgency and anticipation. The van's engine enhances the tension - there may be hope for the octopus. This is a rescue story, and the stakes are raised from the moment the octopus is snatched.

Like the prop and set design, validates the story and gives it better flow - tropical environment, loads of outdoor swimming pools that are instrumental in the escape. Also using the Octopuses ink jet to escape the bipeds clutches.

Biped character has a straight forward riggig set-up, and what is apparent is the necessity to be able to lock limbs down to props. When the bipedial character is leaning out the vans window, he's clinging on to the roof. The animator will have a control that is parented to a spot on the van and will adopt its translates, but leave the rest of the rig free to animate.

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